A year ago

http://blenderartists.org/forum/showthread.php?t=102731

http://blenderartists.org/forum/showthread.php?t=103118

and today…

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Please let me know what you think of the progress and evaluate areas for improvement;
not in the character itself but overall.

I am currently in plans to work on an improved version of the hands.

better check out the topology, there’s a good tutorial around here, adn it really helped me a lot. over all very nice modelling. what’s the thing below her tummy? looks like a genital (what ever it is, better edit that one) :slight_smile: .

I like a lot her face and her outfit.
So far the whole body looks good too.
But you may want to change a few things on her body to make it looks like she has clothes, and not only skin painted black.
At the moment it’s incredibly skintight, her navel and labia are too much visible, and the fabric should stretch between her breasts, and not stick to her skin.

(the improvement you did in a year is really impressive btw)

I can see what you mean about the navel, but I’m not sure what you mean about the labia (that’s a pelvic bone:cool:).

I have updated the image around the belly. And posted wires for topology critique

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