Hey guys.
Here is a personal project that I wanted to share with you.
Rendered in Cycles - 300 Samples with some editing in Photoshop.
Hey guys.
Here is a personal project that I wanted to share with you.
Rendered in Cycles - 300 Samples with some editing in Photoshop.
Alllie hast:clap:
I like it!
congrats.
Beautiful! Very realistic. You are good at environments/atmospheres.
Terrific image. Was micro displacement used on the tunnel walls?
Great! I hope a some what real caustic comes to Blender soon… I saw it in a beta.
@Reza.yousefi mamnoon Reza jan.
@LazloWoodbine Thank you buddy.
@anon18318387 I appreciate it man.
@Micro-Chimp Thank you for your kind words, I really appreciate it.
@Baffledmostly Tnx! Yea, of course!
@Video_TT Ty! Yea, same here. We have to wait till it reaches stability so we can use it properly…
Very nice!
I featured you on BlenderNation, have a great weekend!
Thank you Bart
Image is too clean, no dirt or mud.
Overall, loooks good, but some things are missing - stones near waterline tend to be wetter, darker, moss-covered. The thing I like in this render is the lighting.
Thank you for your suggestion. Actually, I had added some grain, etc. to the render, but I decided to keep it clean. I think it depends on the artist’s taste
I had totally forgotten about the moss. About wetness of the the stones, I had actually hand painted a mask for them, but had some problems with blender using the updated mask. It can be solved, but I decided not to go after it.
This image works very well. The lighting on the interior of the tunnel is good and very believable. The water is excellent. It is, all in all, “a very well-composed scene.”