Abandoned Church | The Last of Us Environment Inspired

This is a personal project where I tried to do as much as I’ve learned since I started my 3D journey and more, also it was not only a good opportunity for diving into different software but also for working with another talented artist. I also wanted to thank my work colleagues and close artist friends who always were able to give me feedback and their point of view.

This project started in Blender, all the structure were modelled there, and then jumped into Zbrush for scultures and Substance painter for the texturing, then the project went to Unreal for lighthing and rendering and landed in Davinci for some coloring correction. A crazy trip where all those softwares participed, I had a great experience but now It is time to back to Cycles and do some cool stuff.

Thanks so much for your time checking this! Have a great new year!

Sculptor IG: https://www.instagram.com/daniel_sculpt/
Sculptor AS: https://www.artstation.com/xfurix/profile
ArtStation: https://www.artstation.com/artwork/WmAx82
Video: https://www.youtube.com/watch?v=u9Ah5cCJ4eM







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I featured you on BlenderNation, have a great weekend!

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Thanks Bartv! <3

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You’re on the #featured row! :+1:

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Thanks man!

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Detail is exquisite :grin:

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Thanks man! I really appreciate your words!

Nice work - did you sculpt the statue from scratch? Really good proportions and expression - the stone shader also looks spot on.

A small suggestion - maybe you could add some colored light rays/light shafts through the stained glas windows. Something like this: https://media.istockphoto.com/id/465317966/photo/a-reflection-from-a-stained-glass-window-of-a-church.jpg?s=612x612&w=is&k=20&c=OTM-N4-WRZQnBmDA6f2RGOICw2BwCIvO5YonYPflE_E=

I think this might give a really nice effect if you have a strong lighting coming from one side onto the statue adding some defined color.

But again, great work as it is - just a small suggestions.

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Nice artwork bro, I love every detail in each shot and the lighting is really amazing.

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Great work!

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