Taking my first steps in animating my environment shots.
Trying to make a corridor of an abandoned hospital.
Almost all modeling is done in Blender, some stuff and geo clean up in ZBrush.
UV, texturing and the rest is done in Blender.
Sound and final visual effects had been added in Davinci Resolve.
Already got quite a few learnings from this project and looking forward to feedback ![]()
PS: Is there an alternative to the VR rigged virtual cameras from UnrealEngine in Blender?
Getting a handheld feel for the camera feels a lot easier if you can just move it around for real.
LInk to video
https://youtu.be/SUkgJ0eToZk
Some screenshots



