Based on a real life location, modeled and textured in Blender. Touched up in Photoshop.
Looks very convincing. Kinda remains me of movie “The Thing”.
You’re on the #featured row!
Very nice render. Really lovely mood overall. How did you do make the snow shader - that looks really really convincing. Would you mind to share some screenshots of your shading setup?
Hope you don’t mind some small suggestions:
To me the scale of the branches which are popping out of the snow is a bit off. They look like they are scaled up a lot and for a branch the length of a humans leg, they have too little detail. It is only a small detail but it, in my opinion, make the scene look a bit like a minature scene
Stunning to me.))
The only thing that made my brain thinking it was fake is: flat and imho too light shadows on the right /unlit/ side of the building, too light number ;))
Additionally the structure seems a bit unreal to me, maybe its a question of deeper shadows within?
Comparing sunlight intensity from the left - the shadow, right side would be in deep, crisp shadows?
Just a quick impression
I featured you on BlenderNation, have a great weekend!