? About Setting up camera physics to match sensor size

Spaced,
Thanks for the time again you spent on this post, I really appreciate it. I have read it a couple of times. And will come back to it the more I learn about this. I am sure others who google this will appreciate this too!

So from what I am gathering and correct me if I am wrong. Sensor position has nothing to do with render out, that is format Output.
IGE: 16:9 pr 4:3 that is what predicates crop or not. So a NO would be the answer to my quoted question there.

What I am gathering from your Suzanne pics is that sensor choice is really about choosing a look in Blender not so much matching a camera One is shooting with. I would presume when shooting, one is going to use the shot footage as the ‘world’. Where One would track and add a figure like Suzanne and as we change the sensor and her position her DOF will change accordingly.
OR to create a 3d world like Suzanne is in and import an in focus re-sized keyed actor and then when adjusting my Sensor size and position of my actor in said 3d world; would determine in focus or not, pending…

I am a bit hazy and think this why MAYBE one would match a sensor to a camera is if we were shooting an actor on green stage and said actor walks closer to the cam, or pulls back more appropriately to get the same affect in our virtual world IF DOF was a factor at time of shooting.
IGE: Actor walks away from cam and goes out of focus or Vise Verse. If sensors match with the cam and blender and my cam does not show Focal length in MM’s Blender can figure for me. Did I get it?

Thanks again for the help on this. Good grief. It would be awesome to have a hover menu and have some of this info there as you think…“Does this pertain?”
IgE: Horiz or Vert of Sensor size. Hover menu: Selecting Horiz or Vertical is for changing the look of your 3d world. NOT necessarily how it is place in your camera. If you are wanting to match Identical as in tracking for adding a 3d object into shot footage then it would be best to match the sensor and it’s direction it is placed in the Camera. Good luck finding out that info. LOL!

Please let me know if I misunderstood. Thanks again Gents
NC

One other thing I was not cranking up was my DOF value to get that look. It appears though, cranking up the DOF value has a blur affect even a bit on my target object which I would think Blender would keep sharp in focus. No?

No, the Sensor Width and Lens Focal Length both have to change to keep the same Field of View (ie, the same shot framing). I’ve included the settings in the images, you’ll see both the sensor and lens values change, but they result in the same field of view.

Blender can calculate the lens focal length for you - change the lens drop-down to ‘Field of View’ and copy the value, then change the sensor width and paste back into the lens’ ‘Field of View’ the copied value. Change the drop-down back to ‘Millimeters’ to see the adjusted lens focal length.

If you want the Focus to follow someone walking 5 feet towards the camera, set the virtual camera’s focus point to an empty that matches the actor’s position. It’s a lot more complicated to change the field of view or reframe the shot without noticeable perspective distortion - you’re better capturing this in camera.

The target will be in focus as will an area around the target, futher out things get blurry. The size of the in-focus area depends on the aperture setting. Check out Wikipedia’s entry: http://en.wikipedia.org/wiki/Depth_of_field

Sensor Width and Lens Focal Length are critical to matching perspective between your filmed and rendered footage.

If the perspectives don’t match and you add a live-action actor to a 3D set, they won’t look like they’re ‘in’ the set.

Just pondering this thread, at this stage I think you can ignore pretty much everything I’ve said. You certainly don’t need it to have fun, nor get a result.

Try the sensor width we worked out and you should be able to learn by playing with the settings.

It certainly wouldn’t hurt to learn how a camera works (lenses, aperture, depth of field, etc) - Wikipedia has useful information.

Thanks for the further input Spaced, I appreciate your in depth answers/feedback. It takes time to do what you did and I am grateful.
Thanks again. I guess my confusion is not how something works just that it does. I’m OK with that. All I wanted to do was match the Sensor as to the camera I am shooting with. When all kinds of things bombarded me with this and that. It would be nice if say Canon published their sensor width and direction. Then I can match, go shoot and adjust from there. Like I care how a watch works I just want to know what time it is. LOL! I have an understanding of Fstop, Focal length but at the end of the day I pop it on Manual (may cam that is) and find what looks good and shoot it.
Thanks again, I am sure I will revisit this thread over time.
Thanks Gpa as well.
Regards
NC