Hey guys, In blender 2.79 I could edit a layout’s areas through code and by layout name (without having them active):
for area in bpy.data.screens["Animation"].areas:
if area.type == 'VIEW_3D':
for spaces in area.spaces:
if spaces.type == 'VIEW_3D':
area.spaces.active.clip_start = 0.1
However I don’t know how to access workspace areas in 2.80
Any help?