Hi, in my collection I have various mesh lines with wave shapes. Each Instance mesh line has 256 points. I want each instanced line to be multiplied along its 256 points with a window function creating a fade-in and fade-out at the beginning/end. How do I access the indices of each instance?
(I tried realizing the instances and then doing an Index Input + Modulo 256, but at that point I cannot do multiplication between 0 and 1 when having instances along the y axis (here 2 points in y direction on my grid) - then all instances start at 0 world space.)
Thanks for help.