First, I’m trying to make it so that things fall out of the sky at random locations, at random intervals. I have it set up perfectly, except that the Random sensor fires waaaaayyyyy too fast. Is there any way to slow it down?
Secondly, with the Edit Object/Add object actuator, is there any way to add an object randomly picked from a list?
1rst: to slow down your random generator you just change the tick rate (were is says f: 0), 50 is 1 second between ticks.
And for the add an object from a list you would have to add the add object actuators for all the objects in the list to each empty or whatever you are using to spawn them then use a script of some sort to decide which one to drop(I could be more specific if I knew how your game was programmed).