Adding circle cut to rounded surface [SOLVED]


I’m trying to figure out how I’m going to make a hole in the surface on the side of the main cylinder. I want to use the Subsurf modifier and have everything still rounded. Are there any good ways of achieving this?
MyAttempt.blend (905.1 KB)

Hello!
This is a tutorial that really helped me when I struggled with this:

I hope this helps you as it did me.

There is no problem with the other parts, but I think the marked part will be quite tricky.

There seems to be a video that can be referenced among the videos in the link below. (There are no same conditions)

https://www.youtube.com/@Motionworks/videos

Here are the results I got with that strategy.



After seeing the tutorial video in the comments and the other screen screen shots I made this. I did change it a little but all of the comments helped :slight_smile:


MyAttempt.blend (897.8 KB)

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Glad to see that it worked out. :slightly_smiling_face: