Adding different colours to a multi-edged object


I’m new to blender, found a 3ds file online I’m playing around with before I start what I want to do. I’d like to separate the chair into different parts so that I can apply different colours and textures.

What is the best way to approach this? For example, if I want to make the handles their own objects that I can select and colour in separately from the rest of the chair. Or separating the seat and backrest from the connecting piece between the two.

  • I’ve tried separating them by selecting the vertices, but I’m not sure if I’m doing it right.
  • I tried dissolving the edges as well which appears to be bringing me closer to my goal, but again, I don’t know if this is correct.

An image of the chair is attached.

Any info is appreciated, thank you!

If you want to separate pieces to a new object, select the vertices you want to separate and press P
If you just want to add different materials to different areas of the object you don’t have to make them different objects. A single object can have multiple materials applied to it, see

It’ll also be easier to clean up the mesh first by converting the triangles from the .3ds file to quads

Hi Richard,

Thank you for the response; you helped a ton!

Converted to quads, watched the video and slowly getting parts of the chair filled in now.

Thanks again!

  • Mark