Thanks in advance for everyone that helps :), I’m having trouble with use of blenders built in materials in the game engine. More or less the materials that I assign just don’t display on the object. Can anyone go over how this is done or point me to a tutorial that deals with this?
So I need to know which built in materials work in the game engine. How to properly apply them to a object for use in the game engine I’m not really interested in rendering, I am going to use smooth groups so there will be only material per object. but multi objects sharing the same material if that makes sense? So I don’t need anything right this minute that explains multi materials on multi faces just image-less materials in the game engine
I have been modeling more than learning about materials and the game engine so I’m lacking a bit in those area’s so I’m sorry If what I’m asking don’t make sense or using wrong terms. Thanks in advance community!