Here is my dense scene
I’m un able to show you more than that as my blender file keeps crashing due to the load.
What i have done is created a forest scene using various emitters. The trees, grass etc has a very high poly count
All i want to do is add a mirror modifer and an array to the plane, and wish for the forest to do the same. I’ve spent 3 hours trying to join everything together and blender closes down/not responds.
Are there ways to, in my simple articulation, make the forest copy whatever the plane does - so if it mirrors, the forest mirrors, without joining them together.
I could swear there was a way to apply a modifier or link a modifer to a collection?