So i’m trying to render the whole objects after the motion & physics are done by using post_draw. for my filter.however, it creates an annoying small square (left down)
Hi @kitebizelt
Ive made a new build of fbo-branch Win64 with 4 bug fixes pls test it. (bugfix: It fixes the culling quad draw for the water filter, stereo gray clear and glitch on blenderplayer resize and fix crash with render to texture)
link -> https://drive.google.com/open?id=0B6yNvVGWiWysZXFEdlhxV0czTmc