As practice with blender, I am trying to model the Embarcadero Substation, and I have the basic details all completed, but I am not sure the best way to go about adding the ridges that cover pretty much the entire building.
The options I’ve come up with are to either model a single ridge, and use arrays and mirrors to cover it, or to try and use a displace modifier with a texture to try and get the same effect. I’m not sure if one way is better than the other, or if there are better ways I don’t know about. Any pointers or help would be greatly appreciated.
