Cool !! I saw the Addon MetaTools and is very practical and organized. A great addon.
I had a problem in edit mode when I clicked on SnapLine. The blender crashed.
It must be very hard to take care of so many Addons. So I edited the edit_snap_utilities.py ". Replace the original for this and the problem will be solved
Hi
I have downloaded this update, but when I go to user preferences and click “install from file” nothing happens, the addon is not going in. I am running 2.74.
What am I doing wrong ?
Hi mkbreuer could you update the addon “uv_copy_and_past_uv” in metatool ?
The “uv_copy_and_past_uv” 3.2 , have a big update , add some awsome new features, And the Addon now contains many py files , so i cant just replace the old file in metaltool .
Maybe Metatool can check if we install"“uv_copy_and_past_uv”", if yes metatool can show UV tool panel, if not, metatool do not show UV tool.
If Metatool have this fuction, we can update some addons by ourself easyly .
I use blender with metatool, UV Image Tool, SFC Retopo in my daily work some AAA projects ,I do not feel too many differents from maya in modeling stage, and some tool is better than maya.
Big thanks mkbreuer, you make me life easy .
Tip#1:
> enable Tooltips to get more infomation by hovering the buttons
> file > user preferences > interface > display: tooltips
Tip#2:
> create a Shortcuts by right click on a Button
> open User Preference (CTRL+ALT+U)
> click Save User Settings
> the Shortcut be now permanent
Tip#3:
> use the panel menus and buttons for your pie menu
Finally#:
> Tweek like you need and have Fun!!..=^-^=…!!
MetaTool will also have a update? MetaTool has almost everything i want . I am used to use “metatool_piemenu” in daily work . Could you add Shading > Faces-Smooth Flat, Edge-Smooth Shap, Vertices-Smooth Shap, and UVs> Mark Seam Clear Seam to MetaTool Pie Menu ? When create lage pros , i have to click these command again and again.
Also I glad to see you can add Retopo Tools to MetaTool. MetaTool ia all in one tool for me in my side. Not only modeling, Retopo but also include otherthings texture UV, rigging and so on.