[Addon] Redo Mesh Selection ($)

This add-on allows you to “recreate” an existing mesh selection at a different part of the mesh. This can be done multiple times in a row making a selection pattern on a mesh surface. This can potentially be a massive timesaver for many workflows. Preview below:

The add-on and documentation can be found on here: Gumroad

A few quick notes. For most selections this add-on should run fine, but redoing selections with many (say 50+) faces can place a heavy load on your processor (see the slowdown at the end of the “HI!” demo in the GIF and the GIF was recorded on using a desktop i5 4460). Also note this add-on currently only works with faces (no edges or verts). Most standard mesh topologies should be usable with this add-on, but non tessallating patterns (patterns that do not repeat / tile) and certain complex face patterns may fail. See the image at the bottom of this post for examples.

Where this works and were it doesn’t (updated to show 0.2.0 changes):

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Placeholder post.

An update for Redo Mesh Selection has been released.

Changes with the 0.2.0 update:

  • New pattern matching functionality that works with a much larger variety of geometry
  • Now can works with 2+ faces instead of just 3+
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A beta release is available for Blender 2.80, version 0_2_0_280.
As usual, downloads are available on Gumroad

redo_sel_020_280

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