[AddOn] Shader Node Wizard

Hi again,

I currently work in the next version, adding painting abbilities. The addon automatically care’s for the images that you can paint on, including the used UVMaps, each texture is using. There currently have two types of textures in mind, colors:

and effects textures, for bump/normal effects as well as for shader or color masks:

What do you think about the implementation? Any ideas or suggestions are very welcome.
Thanks for any feedback.

Thomas

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