[ADDon] UPDATED Ver 2.05c - 3D Stereo Camera & ANIM Rendering - Full Version, FREE!

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                       IMPORTANT NOTES:

IF YOU ARE USING THE SPEEDHACK ( CACHED L+R FRAMES ),
THEN PLEASE BE AWARE OF THE FOLLOWING:

If you make ANY changes to your SCENE ( Adding/Deleting/Moving ANY Objects )
or change any of these 3D CAMERA OPTIONS: The Camera Type, Separation, or Zero Parallax

Then you NEED to Click the “CLEAR L-R CACHED FRAMES” button (recommended)
or uncheck the [ ] Speed Hack? box ( doesnt clear cache, but disables its use when box is unchecked )

Failure to do so will cause rendering to use “old” cached frames.

*** Changing Render Profiles, toggling camera guides, Anaglyph Swap Eye Colors do not affect your scene,
so you can change these options, and still use the “speedhack” cached L+R frames.

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Version 2.04g now has an option to swap the Left & Right Eye Colors used in Anaglyphs!
( for the Red-Cyan & Amber-Blue rendering Profiles ).

View the same scene rendered normal & rendered with the L-R Eye colors Swapped:


Anaglyph without L/R Eye Colors Swapped (default render)



Anaglyph with L/R Eye Colors Swapped (optional render)

Version 2.04h introduces new presets:


Anaglyph RED/CYAN - HALF COLOR [ View with RED/CYAN 3D glasses ]


Anaglyph Magenta/Green - FULL COLOR [ View with MAGENTA/GREEN 3D glasses ]


Anaglyph Magenta/Green - HALF COLOR [ View with MAGENTA/GREEN 3D glasses ]

although these preset were already included in earlier versions,
here are some other sample renders:


Anaglyph - Amber/Blue
[ View with Amber (Yellow) / Blue 3D Glasses ]


Over-Under ( used in 3D under/over Videos )


Interlaced (left field first) - ( Used in 3D interlaced Videos )

July 28, 2017
New videos added to OP

July 29. 2017

VERSION 2.04i - BUGFIX: Rendering ANIMs were BLACK if a CAMERA name ended in a number!

This Version has fixed the issue.

Highly recommend IMMEDIATELY updating your addon to the latest version!

July 29, 2017

A BASIC TUTORIAL VIDEO has been added to the OP, after the download link.

July 29. 2017

VERSION 2.04i - BUGFIX: Rendering ANIMs were BLACK if a CAMERA name ended in a number!

This Version has fixed the issue.

Highly recommend IMMEDIATELY updating your addon to the latest version!

July 30, 2017

A BASIC TUTORIAL VIDEO has been added to the OP, after the download link.
( audio has been added to the tutorial , BG music )

Also, Version 2.05 Released - 2 new presets!

Version 2.05 Introduces 2 new presets:


Anaglyph: Red/Cyan Greyscale


Anaglyph: Magenta/Green Greyscale

August 1, 2017 - Version 2.05a : Added option for STEREO 3D with CAMERA PERSPECTIVE in 3D-VIEW window:


Camera Perspective ( with STEREO 3D )


v2.05a Addon Screenshot ( added a checkbox for STEREO 3D with Camera Perspective )

*** Please note that the CAMERA PERSPECTIVE view does not accurately show what the actual render will look like ( recommend rendering preview images BEFORE rendering animations )

August 2, 2017 - V2.05b

minor changes to appearance of CAMERA PERSPECTIVE view wthe STEREO 3D option

Tested v2.05b with Blender 2.79 Release Canidate ( August 2, 2017 Daily Build )




Tested with CYCLES render engine … Appears to work same as Blender 2.78c

Addon does not work with Blender 2.80 development build, due to major changes in API
will look into updating this addon for Blender 2.80 when a more stable release canidate becomes availible

August 3, 2017 - Version 2.05c

It had just occurred to me that, being a blender noob, I usually just use default camera settings,
and never really change the lens type, focus, clipping distances, DOF, camera sensor …

I realized after playing around that if I change the main camera’s settings mentioned above, that the “L” & “R”
cameras used for rendering never update to match the main camera ( aka “CENTER” camera )…

So I added more code to “sync” the camera settings…

Now if you change these camera properties for the main (“CENTER”) camera — (ie… the PARENT camera),
and then “APPLY SETTINGS” button in the addon’s panel, the “L” & “R” cameras will take on the main camera’s settings now!

SO if you are an ADVANCED camera blender user, now this addon can recognize that!

Also, added a checkbox to show/hide camera limits in addon as a quick and easy shortcut for this

option.


screenshot showing L+R cameras matching the CENTER (main) camera’s settings


screenshot of v2.05c addon

**** IMPORTANT ****

If you experience any SCRIPT errors AFTER upgrading to the latest addon version,
it is because in your project (.blend file), the camera(s) you created with the older addon
does not have some of the new “custom properties” introduced in to the newer version…

Simply DELETE the entire CAMERA HIERCHARY in the OUTLINER, and create a FRESH NEW CAMERA with the ADD OBJECTS tools panel… Then use the addon to update it back to “3D STEREO”

I will look into code to see if this can be “auto-fixed” in the future…

On the BRIGHT SIDE, this addon just keeps getting better and better!

Hi, thank you for such amazing addon!! Where is the link to download it, please?

link to download the addon is in the OP ( Original Post , ie… POST #1 )

it is near the bottom of POST #1, above the “tutorial video” ,

where it says: DOWNLOAD HERE (v2.05c) ----> sebastian_stereoscopic_Blender…zip

Hey,

do you can setup your camera for SteamVR/Unity.
Means. Render a sphericalVR that has 1to1 scale in the HTC vive.

best,

Sascha

Hi thanks for this, it’s so helpful for my project :smiley: :smiley:

Do you think this would also work in the Blender Game Engine ?

unfortunately, it is only for RENDER modes.

I think BGE can already do 3D Stereoscopic

you mean like 360 VR video?
IDK, but thats a good idea!
I will look into it whenever I get enuff free time…

that would be nice to use ANDROID phone + VR headset for 3D Stereo VR !