Hey y’all. We’ve all used chromatic aberration in our projects, but the current method of creating it using the Lens Distortion node in the compositor is very limiting and not very accurate to the real world. I’ve been experimenting with recreating this effect optically, directly in cycles. Not only did I find a way to recreate a more realistic chromatic aberration effect, I’ve also found ways to recreate effects like longitudinal chromatic aberration, spherical aberration, cats eye bokeh, and vignetting (with more possibilities to come).
Take a look at my first prototype here: Advanced Optics prototype 1.blend (8.17 MB)
(effects are controlled using the material nodegroup and shape keys)
Lateral Achromatic Aberration, Spherical Aberration & Cat’s Eye test:
Yes this is cycles. (Made using Quixel Megascan’s free samples)
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