ok I’ve already seen a bunch of tutorials on modeling and using reference images and whatnot but y’know depending on whatever your project is these generic advices & tips dont always apply.
So I was wondering if anyone out there on these forums whos had experience in modeling shops could help me out.
Now these ships have the advantage of being completely symmetrical so I figured I’d use the mirror modifier, but I was wondering about what part of the ship I should start with, and well any other ship related tip anyone has.
Well, my generic advice would be to start with the hard part. That way, if you mess up and have to start over, nothing is wasted except the messed up part.
I agree that you should use the mirror modifier. I would start with a UV sphere, then delete all of the faces except the bottom 25%. That’ll be the bottom half of the main part. Duplicate it, flip it, and join it. Select a few faces from the underside and extrude to start making the back part, with the engines.