I have been watching tutorials on blender for some time now but I still don’t know how to start my project and I hope you can advise me on that.
What I’d like to do is have a person dressed in a monk robe, sitting on a rock.
I am guessing the person’s mesh does not need to be hyper detailed as it will be hidden by the robe, even the face (hood).
But what confuse me is the robe … I was thinking of modeling the robe over the body and use cloth simulation but if I do so, how should I do to pose the character?
Should I pose it and then simulate the cloth? Or the contrary?
Thanks in advance for your help!