After the rain

texturing
blender2-80
modeling
(Torsten Dudai) #1

All models by me, textures self-made and from Poliigon, ProRender Material Lib, background from HDRIhaven. Rendered in Cycles, Blender 2.80, with 1000 samples.

Modeling the chair was most of the work. I created AO maps and displacement maps for the woven parts of the seat, included down below (feel free to use).

The rest of the surfaces are procedural, including the headboard.

9 Likes

(Gavin Scott) #2

Very nice both artistically and technically!

0 Likes

(GarageFarm.NET) #3

I really like the mood of it.
Something you’d really expect form a bedroom wit such a view…

Good job
Jarek D(DJ)

0 Likes

(Bart Veldhuizen) #4

I featured you on BlenderNation, enjoy :slight_smile:

0 Likes

(Torsten Dudai) #5

very cool, thank you! :slight_smile:

1 Like

(Bart Veldhuizen) #6

To learn more about this work, see the article that Torsten wrote for BlenderNation:

2 Likes