We’ve been experimenting with a small prototype that lets you generate full character animations directly from a storyboard, text prompt, or video input.
Since most of you here have a deep understanding of how real animation and VFX pipelines work, I’d love to get your honest take —
How do you see something like this fitting (or not fitting) into professional workflows?
What parts of this feel useful, and what’s missing for it to be production-viable?
Putting animations on a model is cool, but to be useful in a pipeline, we need to see what the rig looks like. We need to know if your rig can transfer motion to other rigs and vice versa. Your video is a really cool visual demo, but it doesn’t show anything that could answer this question:
I have no idea, because you don’t show the rig you’re using. Animation is icing on the cake, show us the cake
In the past year I have tried several “AI character motion” systems.
Yours does not appear to be breaking any new ground in this area
and from the perspective of most blender users
Biped motion capture data is only useful to the degree that it can be imported retargeted the native blender rigify rigs at a minimum
There are third party tools for this ,of course,
I used ARP here:
But frankly using ‘AI” to create mocap that is not qualitatively any different from popular sources like Mixamo etc. does not really add much value to the Blender character animation pipeline IMHO.
Trained on what data… you properly know the discussions on an artist forums:
Someone is selling a tool trained on data which was published by artists who wasn’t payed for this! So other artists might be reluctant to pay for this…
Also: your main argument on the website is: do it quick… not about any quality, precision or easy interveaving with other workflows.
So either any customer:
can not animate properly
is doing this by oneself (and does not want to be “replaced”)
…so you better explanin why yours is that good compared to any others like for example cascadeur :
which does have some interesting plans (free trial forever; export only in casc format usable by the paid versions starting with 6$ a month). Also for Winows, Linux and Mac. The info about yours is… sparse.