Hey guys,
I’m currentley working on an aircraft model. The wings are a hard part, but it’s going on fine.
I have problems to rig the flap tracks, so that they can moved correctley by an armature.
The basic structure seems to be quite simple. When the actuator bone rotates (marked black), the other bone (grey) is forced to move along the green track. But I don’t know how to fix the grey bone on the one hand to the actuator bone and on the other to the linear track. I tried around with “Clamp To” and “Track To” constraints, but it doesn’t really work.
Anyone out there who has an idea?
Greetings from Germany, I’m looking forward hearing from you