Hello!
I found this nice concept art of a young alchemist created by Tori on Artstation, I wanted an excuse to try a trickier hairstyle so this was the main goal with this project while recreating it in 3D.
You can find the concept here: https://www.artstation.com/artwork/v1e8ZO
For the hair I used a mix of the regular hair particles and the newer geometry nodes hair in Blender. All rendered with Blender Cycles.
Mostly like a brief about the making process,
whether u used a certain software for clothes, and also for texturing I wonder
And what about the polycount before retopo?
Adding some details like these to a project makes it super interesting to read!
also how long has it taken from you
And thanks for replying ofc~
I understand.
Could be fun to write up a behind the scenes article, there’s just a bit much going on now though. So something for later perhaps!
Regarding how long it took, it’s hard to say exactly since I worked on several projects at the same time. Sometimes I have to pause it to take care of other things in life as well. Between 1-2 months probably? When it comes to personal projects I like it to be fun and to get a chance to learn new things, so I take my time.