Alfa Romeo Brera

new scene , oldest one was boring

http://i475.photobucket.com/albums/rr117/kellyq1234/1-12.png

that is a great model. Did you model using bezier curves for your female head as well? Just curious if it is a method that works well for organic modeling as well.

kellyq- If i haven’t got your method wrong
You trace the lines in the blueprints using bezier curves, then convert it to mesh and then do the usual joining/Making faces.
Am i right??
Could you post some screenshots of the time when you are using bezier curves?

you haven’t answered my previous question and i have another.
Any tips on applying the bump map on tyre??
Do i have to Apply curve and array modifiers for it ??
Drop some tips/hints on my F430 thread if you have time.

Sorry for not answering but student’s life isn’t simply

linuxpimp21-

Could you post some screenshots of the time when you are using bezier curves?
actually I don’t have screenshots but I show when I make next model…soon

GodOfBigThings
1 question-you are right
2 question -

Do i have to Apply curve and array modifiers for it ??
for what ???
tire tread I guess-You don’t have to, yafray works fine with modifiers

Any tips on applying the bump map on tyre??
You must have good texture e.g from here

Drop some tips/hints on my F430 thread if you have time.
OK

probably opt back out of the scene

here’s a studio render
http://srv24.odsiebie.com/MTIzNjM2OTIzMw==/MTIzNjM2ODk2MjcwLmpwZw==/1.jpg

looking nice!

perhaps a bit more shadow/darker under the car? now it looks a bit like floating

Apart from the fact that brake discs have no holes and headrests seem to be floating, everything is great
I think contrasting colors in the interiors will be more realistic

contrasting colors in the interiors will be more realistic
propably next time, for difrent angle of camera I make it

small update 7 h of rendering ( 15 AA samples, 20 FG samples , meshlight only, photon mapping)

//
final render

good work can be a tutorial how to do in yafaray :slight_smile: can you show how you did brake disk material? and rims too?

and tires too???

STart, Look for sonics material library at http://www.blendernation.com/

on vimeo
http://www.vimeo.com/4427324

or

You bumped an old thread STart (not that old though)
You could have PM’ed the author
Anyways, this is in the Yafray.org gallery already. Brilliant work!!
I don’t know what strange criteria the guys here have for the gallery.

Thank you I will try it, good tutorials there. This work realy should be in gallery. :frowning: