I featured you on BlenderNation, have a great weekend!
Wow, I did not expect that. Thank you so much
Looks great and inspiring challenge! Keep it up
Thank you @good_omen. This challenge really helped me to realize what my strengths and weaknesses are. It should not take as long the next time either!
Hello again artists,
I’m excited to show my next character project. This one took me about 24 hours…An improvement from 72 hours
I followed a tutorial from Jus Tis Arts on youtube: https://youtu.be/HTgUyEHnKso to get a better undrstanding of head structure. It is a 7 part tutorial, but not a finished product.
I decided to finish it like I did with my last one and I decided to use Vi from Arcane as my reference.
Here is the finished character, just the head and shoulders. I used texture paint for the shirt, I hope it looks ok as it was a last minute thing.
I added a collage of some of the earlier steps further down. I didnt take as many pictures this time because in the beginning I was not planning to do a finished product, but my husband encouraged me to do the whole process to reinforce the skills I learned from the first one. He was right because as much as I thought I would remember everything, once I started, I had to refresh myself on quite a few things, like how to start the hair, uv unwrapping, baking, texturing etc…
This is a steep learning curve and it is easy to get off track and slow down progress by focusing too much on one part too soon. Im happy that I finished the character completely and I will be doing so going forward.
Collage:
So ugly lol…and yes…she looked like an alien before these pictures were taken

Hey Artists,
I chose Viktor next, again from Arcane. I went on to add the upper body. The plan was to add a full body but I struggled enough with the upper portion that I decided it was enough for this time.

Sculpting and retopologizing the face was quick, but the clothing was rough.
Because I had a lot of pieces to UV unrwap and texture, it definitely makes more sense to me now, although I did run into a few problems with my texture going on inside out, especially on the sleeves I ended up redoing those pieces and it was fine.
After the camera was where I wanted it, I used grease pencil to go over some details that I just couldn’t get right in the texturing, especially the sleeves.
This project took me about 35-40 hours to complete.
Here is my progression collage:
I sculpted Jinx again, with the attempt to capture the likeness of her face. This one took about 20-25 hours to complete. I used to struggle with placing hair, but I started to get the hang of it this time around. I felt confident enough to render 360 degrees to show the full model.
Here is the 360 video:
Here is the collage of my progress:
As usual, feedback is always welcome so I can improve.