(Sol Hunter) #1

Hey guys, happy to make my first post here. I’ve been playing around with blender in my free time for a few months now and It’s been a ton of fun. This is my latest project and first go at a character. I figured I’d start simple. I haven’t learned the proper workflow for designing and rigging characters, so I just modeled and sculpted him in place. I did the colors in texture paint mode.

Here’s some test renders from when I was working on procedural bump and displacement.

Thanks, guys! Let me know if you have any constructive criticism or want any details about how it was done. Also, If anyone has any suggestions for good tutorials, let me know.


(Gavin Scott) #2

That’s a pretty cute alien.

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(anas) #3

nice work !!!

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(Sol Hunter) #4

Thanks! I’m pretty happy with him. :smile:

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(anas) #5

his head looks kinda like an egg :slight_smile:


(Sol Hunter) #6

Haha, yeah, in shape and texture. :smile:

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This is a great design.

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(Bart Veldhuizen) #8

I featured you on BlenderNation, have a great weekend!

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(Sol Hunter) #9

Wow! Thanks for the feature, Bart! I’d also like to thank you for running this wonderful forum. I’ve really enjoyed exploring the site. It’s a wonderful resource full of inspiring and informative material. :slight_smile:

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(Avery) #10

I really like this! It’s cute, and I have a thing for space/alien art. :stuck_out_tongue_closed_eyes: :alien: