There is an option to align vertices of a curve, is there a button that will also do that but for the keys in the graph editor?
Two things may be related.
smooth keys:
https://docs.blender.org/manual/en/latest/editors/graph_editor/fcurves/editing.html?highlight=smooth%20keys#smoothing
I tried both of those already but they don’t align anything.
Align along what ? If it’s X or Y axis, you can scale the keys down to zero. If you mean along an arbitrary axis, I don’t have a solution, apart from using python to do a lerp on the key values.
It’s…not an arbitrary axis… I gave an example, you can align vertices or “recalculate norms” using ctrl+N for a bezier curve.
‘Auto clamped’ or ‘auto’ handle type (hit V for the handle type menu) seems to be what you’re looking for.
Right, but I tried that, but it doesn’t align the vertices. It maybe smooths them out, but what I am looking for is identical to the bezier case.
Use the 2d cursor (green cross) and scale x 0 or y
There is an icon like for 3d transform relativity on top of the graph windows with only two options bounding box center or 2d cursor. Unfortunately there is no active element in it.
You can position precisely the 2d cursor with N menu on right.
Hope it will help
Recalculate normals on a bézier curve does not align the vertices, it just aligns the handles. That’s what auto handle does in the graph editor. Maybe upload a screenshot of the effect you are looking for ?
The handles are what align the orientation of the vertices on the curve…there’s nothing necessary other than to please actually read what I wrote. Recalculating the normals aligns the vertices so they point the same direction. How are they pointed? By their handles. You apply the same transformation to graph editors and what you get is smooth animation.
No need to be rude, I’m trying to help here, let’s not get carried away by frustration. Please provide a capture of what you need (before/after) so someone can help.