The Align Nodes add-on allows to align and organize the nodes in any nodes editor e.g., Shader Nodes Editor, Compositing Nodes Editor, Simulation Editor, Animation Nodes Editor, Sverchok Nodes Editor.
Great addon! Very happy Iāve discovered it. Thank you for making it.
Iāve been using Node Arrange that comes with Blender but itās rather limiting. You addon covers many missing features Iāve wanted from Node Arrange.
Iām going to use your addon and will leave feadback as soon as I have some.
As of right now I would like an option to change hotkeys. The default hotkeys are ok but I would like to use something different.
You can do that in the keymap editor under Edit/Preferences/Keymap. Set the search field to Key-Binding and search for the binding you want to change. For example, searching for Shift E gives us an entry under Node Editor called Align Pie which looks like it belongs to this addon. You can change it from there.
Remember that Blender unfortunately doesnāt warn us about conflicts, so better search for the new binding beforehand if itās available for the node editor context.
Hi. As far as the Blender Standard, all addons have their shortcut available in Keymap. However, if it is possible then Iāll try add that option in the addon preference.
Hi. I have noticed this message in the console, right after launching Blender (default scene, just a cube):
I am trying to reproduce the error but I donāt know what triggered it (sorry).
Traceback (most recent call last):
File āE:\blender\2.90\scripts\addons\align_nodes-master\align_op.pyā, line 8, in poll
tree = context.space_data.node_tree
AttributeError: āSpaceView3Dā object has no attribute ānode_treeā