I experimented a little process and 6 pictures came out of it.
I’ve modeled a “thing” on gravity sketch with an oculus quest 2. The result was interesting, so I decided to test it in a scene in Blender, with different lightings, hdri, volumetrics, etc…
I’ve edited six of them. Here’s the result (well, 5 of them due to the site limitation)
It was fun to do!
6 Likes
To make it more sense (for some people) the title wil be: Origin unknown Artefact
Wow, this is nice! I’ve used gravity sketch before but never managed to get something this cool out of it! You may have just inspired me to try again
Btw are the green/blue lens flares/bits of light added in Blender or in post? Such a nice effect
Ooh great! Always cool to cause inspiration to someone!
The lens flares are combination of “real” volumetrics and some postprod for the colors
I featured you on BlenderNation, have a great weekend!
1 Like
Oh, yeah! Thank you!