I’m trying to make some building renders but sometimes I have this issue where when rendering the exterior, and place any interior lights, surfaces directly lit by the sun become extremely noisy.
I tried using different glass shaders, from basic to using light paths node as a factor, no change.
I’m not sure what to change about the lights, and I’m also thinking it could be the HDRI but not sure what settings to change about it to stop the extreme fireflies.
you say you’ve tried different glass setups, have you tried the “fast glass” of combining a Glossy and Transparent shader with a Mix shader node, and then controlling its factor with a Layer Weight node?