Alpha Mapped Plants- tracking the camera

Alright, this is a little test I did today, trying to make some quick rendering plants(so I did my first UV. alpha mapping job), that followed the cameras rotation. Im sure its been done a million times before, just wanted to post my outcome
I think it turned out fine. The downsides being
1 No shadows
2 obvious 2d-ness of plants
3 This method is really only good for games
But anyway, thx for looking tell me what you think.

‘The file you are looking for is temporarily unavailable’

um…hmmm I ll have to fix that, thx [email protected]