The biggest project of my life is now finished, as our game Alpha Polaris is released today! After almost three years of work our team of six people have finally finished the game.
We are a completely independent company, and didn’t receive almost any funding throughout the project. I think it says something about our game, that nobody left the team during the project despite we didn’t get paid. This game was a dream for all of us.
Our engine of choice is Wintermute, but every bit of 3D in the game is made with Blender. We have pre-rendered backgrounds and realtime 3D characters. There are also a little over 12 minutes of 3D cutscenes in the game. We also have hand drawn dialogue potraits.
If you have anything to ask I’d be happy to answer your questions!