hi i have a problem with my alph textures the first image shows a plant i am working on in the viewport and the second shows it in the game engine looking strange
for some reason the ones that arent directly facing the camera are disserpearing
i looks ok maby its just the shader
Try to put sort (in texture face options) on the faces.
the sort thing dosnt work and the plane objects which i have the texture on that are diiserpearing only disserpeer when it intersects with another plane
my problem has been solved for some of the faces by joining all the plane objects together to form 1 object