Alpha Trees - Render massive forests, fast

Update 1.2.0

The main focus of this update is improving the distribution tools, for example, adding curve controls to the weight system and improving the weight layers UI.

https://gfycat.com/KeySameDouglasfirbarkbeetle

I also finally added camera clipping, which is great for easily optimising large scenes!

You can use it like any other of the procedural weight layers, from the new menu:
image

Other than just weight painting though, I’ve also made a bunch of improvements to the rest of the addon, so for example, you can now add multiple tree particles at a time to a biome, and you can now also copy whole trees from one biome to another!

https://gfycat.com/greedyfatherlyhousefly

Apart from that, there are a bunch of bug fixes, and quality of life improvements as well:

  • Fixed a bug where the addon would override the user-defined material types when generating trees, leading to errors in a small number of cases (Thanks for reporting this @sidburnd1!)
  • Fixed a bug where deleting biome settings held by multiple objects would also delete the objects.
  • Fixed edit weight group button not editing the correct group.
  • Added Y-level control for particles.
  • Made the “make editable” button in the generation panel more intuitive to use and added info.

+ a bunch behind the scenes stuff.

enjoy :grinning:

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