Update 1.2.0
The main focus of this update is improving the distribution tools, for example, adding curve controls to the weight system and improving the weight layers UI.
https://gfycat.com/KeySameDouglasfirbarkbeetle
I also finally added camera clipping, which is great for easily optimising large scenes!
You can use it like any other of the procedural weight layers, from the new menu:
Other than just weight painting though, I’ve also made a bunch of improvements to the rest of the addon, so for example, you can now add multiple tree particles at a time to a biome, and you can now also copy whole trees from one biome to another!
https://gfycat.com/greedyfatherlyhousefly
Apart from that, there are a bunch of bug fixes, and quality of life improvements as well:
- Fixed a bug where the addon would override the user-defined material types when generating trees, leading to errors in a small number of cases (Thanks for reporting this @sidburnd1!)
- Fixed a bug where deleting biome settings held by multiple objects would also delete the objects.
- Fixed edit weight group button not editing the correct group.
- Added Y-level control for particles.
- Made the “make editable” button in the generation panel more intuitive to use and added info.
+ a bunch behind the scenes stuff.
enjoy