I think this is pretty self explanatory, but I’m trying to achieve a result where certain objects are affected only by certain lights. EG, you can have one area with a full sun lamp, and another area which is dark.
I achieved this before, but I lost the blend, and forget how I did it.
This is the same computer I achieved this on before, as well as the same version of blender.
I’m using GLSL.
The “This layer only” checkbox makes the light not render on any layers.
Everyone I talk to says this can’t be done in BGE. Besides the fact that I did it myself before, I’ve learned there’s allays a workaround, and would love any tips, ideas, or suggestions from you guys!
Thanks for your time!