Alucard from Castlevania fan art

hello Blender comunity :smiley:

It’s been a long time since my last post, and today i am really excited to share my latest model >-<

As the title says, it is a fan model from one of my favorite game characters, Alucard, from one of my favorite game sagas, Castlevania

I worked on this for around 5-6 weeks

Here is a face close up

(Altenate Close up >-<)

and a little Wireframe ones



I started by doing a high poly sculpt, then retopology, baking normal maps and ID map. I then continued doing the hair cards, rendering depth, AO, normal and unique value for each hair strand; by the way this was my first time doing hair cards :).

I painted the textures in Quixel Mixer. I know I could achive a similar result using blender’s texture painting tools, but i am one of those people who finds nodes confusing.

I had a great time doing this model and am plannig on doing more character art, so any tips and/or critique is always welcome and appreciated

thanks for taking time to check my post, hope you liked it.

have a wonderfull one >-< :D.

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I featured you on BlenderNation, have a great weekend!

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Oh my! Such an amazing honour ^•^

Thanks. ^•^

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