Aluminium

Hello guys
I need to make a procedural material of cast and ground aluminum, according to the images





I think the most important thing is to stretch a noise on an axis and plug it into the Roughness, something like that:

4 Likes

Stretch some 1 d noise, use bump, or displace depending on look eevee or cycles.

Maybe a separate rougness map too.

look up ior for aluminum, Aluminum ior 1.390 - 1.4

Should get you close

5 Likes

I’ll take the test!