Yes, I know this is a Blender forum, that’s why this thread is here. And I know some people won’t care. But this is well worth informing you guys about.
Pixologic has introduced ZSpheres II, an update to current ZSpheres. This means a better, faster, and stronger modeling workflow. There’s a new skinning method that makes adaptive skin/topology look much, much sexier, and work much better.
Better yet, skinning and 'muscles…Take a look at the video. Modeling, sculpting, rapid prototyping, conceptualizing… they just got much, much easier.
I’m exited!!! Normally, I never use ZSpheres to quickly build a base mesh, because, quite frankly, in my opinion, the current ZSpheres SUCK. Woohoo!!
No, I did not see the ZBrush topic in N&D. Sorry for that