I am sure I am missing something rather simple. I am trying to get a clear AO pass for a few projects, however, this is what I get everytime. White, Black and a whole lot of nothing in between. Am I missing a button to click? Or do I need to do something more in depth?
Just checked this, maybe I am not understanding correctly. I tried adjusting the Exposure under Film and Color Management. neither brought back the AO grey values. However, Color Management Exposure did drop the overall value and was consistently even as it darkened. Any other suggestions?
Its too less info to say. Is this the compositor or the viewport? It shouldnt look like that in cycles, are you sure you are in render mode not material preview, because it would still be Eevee then.
I think you mean V3.6. Used that here for you.
This is a blank scene with default cube, just added a plane. Renderer set to cylces, render preview mode with render pass AO chosen in the viewport.
I am thinking it is a big and I will have to re install. It works ok on the other computer I use. I haven’t updated my GPU in a while on my main comp. But I would be surprised that they just wouldn’t support AO anymore. Ill check on that this evening.