I’m having trouble creating an ambient occlusion image from the model I made. The rendered result has dark black speckles in a certain region, and in another it is just black. These problem areas are confined to specific regions of the same elevation, seems strange to me given that other parts are unaffected. It was working fine yesterday, and I don’t think I’ve changed anything. Any help would be appreciated.
These are the settings that I have used to produce the OA image:
-Turned on the environmental light, and removed any other scene lights
-Turned the Ray-Trace sampling up to 32
-Checked “Normalise” and turned “Margin” up to 2 in the “Bake” options
Any help would be appreciated.