Hi All,
I’ve been reading and enjoying the forum for several months, but this is my first post, and the helmet is the first object I’ve modeled 100% in Blender.
The helmet is positioned in a 3-point lighting rig and the table is temporary. Once I dive into the particle system, I hope to have some halfway decent grass and dirt for it to be sitting in.
I’ve learned quite a lot from working on this. If anyone has any tips or suggestions for improvements, I’d love the feedback.