American Football Helmet

Hi All,

I’ve been reading and enjoying the forum for several months, but this is my first post, and the helmet is the first object I’ve modeled 100% in Blender.

The helmet is positioned in a 3-point lighting rig and the table is temporary. Once I dive into the particle system, I hope to have some halfway decent grass and dirt for it to be sitting in.

I’ve learned quite a lot from working on this. If anyone has any tips or suggestions for improvements, I’d love the feedback.