I dunno if this would be the right place for this idea but I’ve had played a little wario ware game (the one with the hundreds of 4 second games) and the game have given me a idea that maybe the Blender3D communities could try to create a series of minigame designed to get a person used to the interface of Blender3D and such. For example a person here could create a minigame designed to practice basic manipulation (Grab, Rotate, Scale and stuffs) that look like several object scattered around the 3D space that you would have to assemble and the end result would look a little like …
I know that there have been alot of game suggestion/ideas that have never took off but the beauty of this is that the minigame would be small and simple enought (in some case) that only 1 or 2 blenderuser are needed to make the game and should more of these minigames be developed we could assign those games with certain numbers in degree of difficulties and all in 1 .zip file. By doing this the minigame would close the gap that the confusing interface would created for beginners and stuffs. This would mean we only need to make 1 or 2 minigame at a time and stull can be usable for the general blender3d communities.
Dunno if it have been brought up before but if anybdy here need a more clear explanation then i’ll try to explains better.