So I photographed an egg and mapped it to a simple mesh. Just a little AO and here’s what I got!
Render time 10 minutes. (and 6 seconds lol) The reason it took so long was because I used raytrace AO because I couldn’t get a good enough result with approximate. But I just discovered that I you lower the “Error” value, you can get almost idencital results with like 5 seconds of render time.
YoungApprentice: Thank you as well! About specularity, there is no spec or hard values set on the egg material. That bright spot is from the texture! I need to work on my photography I just got a crazy idea and quickly tryed it.
And here’s a new render: Any tips for reducing that dark shading at the bottom of the egg surface caused by the AO? Thanks!
Robo3d don’t mind endi he doesn’t really mean it. Kick that dark edge out with a lamp set below the egg, on low power, with spec and shadows turned off on it. Nice egg, you could use photoshop or gimp’s clone stamp tool + blur tool to kill that glare on your texture- when in doubt…paint it!
Nice Job, Your eggs must be magical because they are floating like a centimeter off the ground…I think…maybe not. Now that it doesn’t have the glare try bringing the spec up so there is a little bit of a reflection.
the problem with the spec is the lighting, it look like you have a very “frontal” lighting approach which is giving it the classic camera flash badness, dont put any lights near the camera, just a rim light, behind the egg opposite from the camera, a keylight pointing to one side of the leg,left or right (most power) and then a diffuse light which would be to the other side of the egg but low power.
Brados33: When you say “classic camera flash badness” are you talking about my texture photography or the in Blender scene? My lighting set up was this: 1 hemi lamp pointing directly at the egg from the front set to no specular. 1 spot set directly above the egg (ray turned on) and casting the soft shadow down on it (set to only shado). And finally a simple lamp set to no diffuse to shine some spec on to the egg. What is the problem with the spec?
EDIT: Here’s some spec changes. I think this is the closest to “realistic” that I’ve gotten so I’m happy