Anatomy and Pose Study

Hello!

I made this study in Blender 2.81 latest builds. Pablo Dobarro has put a lot of work on improving sculpting performance. Now, if you zoom in in a part of the sculpture, the unseen part of the model gets hidden and this improves speed performance a lot. You can also manually hide parts of the model and you will get the same result. It is very useful for adding details.
In this piece I used the new remesh in sculpt mode. Got to almost 10 million polygons. And I think I could go one step further to add even more detail. I don’t think it would crash. But I had enough detail to work.
I started with a rigged simple base mesh I did last week to get the pose, then I started sculpting asymmetrically.
Rendered in Eevee.

Base mesh

18 Likes

Wow!
Amazing detail, and such a great sculpt!!! Me so jelly :+1:

My favorite of your sculpts!
You’re on :fire:

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Thank you 0rAngE!!

Beautiful sculpt! I love the skin details :+1::+1::+1:

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insane! A+++

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Thanks! Glad you like it!

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Thanks, man!!

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Great sculpt :+1:

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I featured you on BlenderNation, have a great weekend!

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Thanks, Bart!!

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