Long story short, I need someone to check anatomy proportions of a dummy mesh I made. Does anyone have the time? Details and files are below.
dummy-mesh.blend (523 KB)
Basically… I’ve wasted few weeks practicing and looking for a good way for making characters (good meaning the one that works for me), and at the moment I think the best idea for me would be to block out the mesh and then build actual polygons on top of it.
That’s what the dummy is for. I wanted to indicate key areas that would affect shape of a female model, then build polygons to match the shape. Mostly because when I start with polygons straight away, I get bogged in topology-related decisions and eventually end up producing something I don’t really like.
So, I’d like to know if there are significant errors in proportions or if I missed key areas.
Thanks you for your time.