Animated curve to mesh? How?

I have made a path of handwriting and have extruded a bev obj along it, animated over time. But this is all curve objects and when I convert to mesh it throws away the animation.
How can I keep the animated writing effect in the mesh?

The reason for conversion is that the fluid effect won’t work on curves.

You might be able to use the build modifier to animate your curve after you convert it to a mesh.

I did not realize that fluids work with animated meshes. I was under the impression that is impossible at this time.

You are probably right there. Would be cool tho’.