Animated fluid/water texture

I have a scene where I need to fill a body (a model of a human body) with water.

Originally I was going to use fluid simulation, but then I realized I just needed the body to be still and look like water.

Would this be better done using a fluid texture instead of fluid simulation?

If so, any examples of animated texturing that looks like fluid/water? since this is fantasy, it does not need to obey the laws of physics.

Make your object transparent and animate a clouds normal map around it, you could even use some slight displacement with a clouds texture.